GTA VI / GUIDEDISTRICT

Places in Leonida

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Leonida is the setting of GTA VI, and Vice City is one part of it. Start with its different landscapes, then use the regional guides and the map to keep your bearings.

Waterfront buildings in Grassrivers seen from above.
© Rockstar Games · Source

From Leonida to an individual place

Rockstar’s presentation puts Vice City alongside Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia and Mount Kalaga. These names are useful entry points, rather than a survey of final borders or a complete list of towns.

Keep three scales in mind: Leonida is the wider setting; a regional guide brings together a landscape and its places; a map marker opens one place record. A regional label alone does not establish a boundary.

Use the landscape as your first reference

Water links several of the views. The Keys image follows a bridge between islands; the Vice City image places buildings beside the waterfront. Grassrivers brings the view down to an airboat among floating plants.

Low housing in Port Gellhorn, distant industrial chimneys in Ambrosia and rocky slopes at Mount Kalaga offer other reference points. Compare these visible features before trying to connect scenes. An image can help you recognize a place without establishing the distance to the next one.

Buildings and sports courts surrounded by palms in Vice City.
Buildings and sports courts surrounded by palms in Vice City. © Rockstar Games · SourceView full-size image

Turn observations into a useful map

GuideDistrict’s interactive map contains 2,139 place records and six regional entry points. Zooming reveals more markers, while the full list lets you search beyond the current display. This total describes our database, not a confirmed number of places to discover in the game.

Positions are community estimates. Save useful records to favorites, add a note about what you want to check, and export a backup. Map accuracy explains placements; backup help explains how to keep your own work.

GuideDistrict map overview with six regional entry points and a local profile.
GuideDistrict interface in English; demonstration profile. The community map is approximate, not a screenshot of GTA VI. GuideDistrict · map: GTADB contributors / YANIS V17 · Source · GTADB / YANIS V17 · CC BY 4.0View full-size image

Choose your next level of detail

Use the regional comparison to choose a landscape to examine. Stay on the map when you want to find a named record. Reading a dossier and locating a marker answer different questions, so move between the two as needed.

Questions you might have

Can I calculate travel times from this map?

No reliable in-game travel time follows from estimated marker positions. Final routes, access and measured distances need to be checked in the game.

Sources

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